About Us

Immersive Arts is an ambitious three-year programme taking place across the UK, using an artist-led approach to working with immersive technologies.

About the project

This exciting programme encourages artists of all backgrounds and experience to explore, experiment 
or expand how they work, or would like to, with immersive technologies.

But what does that mean?

Immersive arts means different things 
to different people, but we define it as 
making art with technology to actively 
involve an audience.

Think virtual, extended and 
augmented realities:

  • engaging multiple senses
  • bridging the gaps between physical and digital spaces
  • connecting people to each other and the environment
  • changing the way we think and create

You don’t have to be tech-savvy 
(though you can be) to apply. All you 
need is a curious mind and a creative practice. Then, through a mix of funding, training, research and events, Immersive Arts will support you to figure out what/ how you want to develop 
and create.

Essentially

It’s all about breaking down barriers, making what can be an exclusive field of practice much more accessible to all. In this way, we want to amplify  as many different voices as we can, to help disrupt established ways of being, doing, thinking and creating.

It’s a highly collaborative process ― 
we are learning in tandem with you.

Our integrated research will share insights about what works best for the sector. 
And create opportunities for artists and audiences of all backgrounds to engage.

Find out more

Our Partners

Immersive Arts is led by a consortium of partners working within the UK’s immersive arts and research communities.

UWE - University of 
the West of England

Programme lead

Bristol

Watershed

Executive Producer 
& Producing Partners

Bristol

Innovate UK Immersive Tech Network

Research Partners

Location

Nerve Centre

Producing Partners

Belfast & Derry, Northern Ireland

Wales Millennium Centre

Producing Partners

Cardiff, Wales

Our Funders

Immersive Arts is supported by the UKRI Arts and Humanities Research Council (AHRC), Arts Council England (ACE), the Arts Council of Wales (ACW), Creative Scotland and the Arts Council of Northern Ireland (ACNI).

Funding from Creative Scotland, ACW and 
ACNI is provided by The National Lottery.