Projects

Becoming

Becoming

Becoming: an interactive experience exploring matrescence, the profound transformation of motherhood.

Becoming is a collaborative interactive immersive artwork exploring the profound transformation of motherhood. Informed by qualitative research with mothers of all ages, from early parenthood to grandmothers, the work reflects the diversity and complexity of the maternal experience, where themes of isolation and loneliness sit alongside moments of resilience, joy, frustration and love.

Expand

£50,000

“I’m really excited and honoured to be awarded the Expand Fund. Building on the prototype developed through the Experiment Fund last year, this support will allow me and the team to keep growing Becoming into a public-facing experience, showcasing at Belfast International Arts Festival 2026.”

Aims of the Project

Using open-back headphones, spatial sound, haptic objects and moving image, Becoming invites audiences into an intimate yet porous listening environment. Participants encounter personal experiences of matrescence through spoken-word testimony, spatial sound and vibration, experienced as both private and shared. As they move closer to one another, new voices emerge through the headphones, shifting the experience from solitude towards connection and shared presence. At the centre of the space, a steel bath fitted with tactile transducers vibrates, sending toys rattling across its surface, inviting people to approach, touch and feel the vibrations. This sensory approach has grown from research into the difficulty of putting maternal experience fully into words.

Originally developed as a prototype through the Immersive Arts UK Experiment strand in 2025, Becoming is now being expanded into a public-facing artwork, building on prototype development and play-test learning. Sound sits at the core of the work through a hybrid listening system, spatial audio composition and haptic sound objects, with accessibility embedded into the design from the outset.

The project is being developed in partnership with NI Science Festival, Belfast International Arts Festival, Digital Catapult, the Sonic Arts Research Centre, and QUB Media Lab. Together, these partners are supporting audience development, technical development, iterative testing, public presentation and touring exploration as the work evolves.

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