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Lost and Found in the Forest

Lost and Found in the Forest

'Lost and Found in the Forest' is a 360 degree audio and visual work in which the audience take part in a story telling experience in an immersive environment through the use of 360 degree video and binaural sound.

Explore

£5,000

Aims of the Project

Virtual and augmented reality is a new area for me to explore. I have always felt stifled by my lack of expertise and knowledge in this area, and I feel that the funding will allow me to experiment with a whole new range of possibilities.

The aim of the project was to provide a fully immersive 360 degree experience that is fully accessible for all audience members.

The visuals include the text for hearing impaired audience members, and the poetry was written through research into the trees of the British Isles.

"There is a whole world of possibilities in immersive arts which is growing and developing every day and this has been a really enriching experience for me both personally and as a creative professional."

How did they do that?

Technically, this project has been a real learning curve for me. I had lots of ideas which could work, and through the project I learned about what was possible within the budget and time frame.

When I approached the project, initially I had ideas about using headsets, however, through research and finding out about alternatives, I moved away from this idea and considered using a gallery space or similar to offer audiences an immersive experience without the headset.

After researching and writing the text, I worked with a sound engineer to create a 360 degree audio experience, which included original music, sound effects to reflect the created environment and two voice overs to create a story and richer experience.

This incorporated binaural sound and I learned about ‘stem’ sounds which can be used to create different sound ‘areas’ within a space to add depth and create a more individualised and audience led approach, as participants can move around the space and hone in on sounds that they choose.

I adapted some of my initial ideas around the use of 3D visuals and simplified some of my original plans. I learned that there are so many layers to the technologies, my own technical abilities developed during the project and I found ways to create the work that were different to my initial ideas.

Collaboration was definitely key and this was the most rewarding aspect of creating the work as well as the initial research and writing phase.

Video Credits:

  • Videographer – Bobby Pook Sumocrucial
  • Sound – Nick Sagar Sound engineer at 3507 studios
  • Voiceovers – Sarah Green & Diarmaid McDonagh

"I found the programme inspiring and I felt fully supported by my IA Producer and the Immersive Arts team. The freedom to explore and try new things without the pressure for a final product was a new and exciting experience for me. I would certainly recommend Explore to any artist who is looking to find a new approach or to refresh their practice."

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