Projects

An-Ting & Ian 2 Credit_ Joe Mannion - Lost Communications-mobile An-Ting & Ian 2 Credit_ Joe Mannion - Lost Communications hero

Lost Communications: Underwater

Lost Communications: Underwater

This project will explore the potential of creating multi-sensory digital landscapes that are designed to reveal the hidden – and sometimes mysterious – elements of natural ecosystems.

This research will test ways of merging extended reality and spatial audio technologies into their existing artworks.

Their artistic practice is highly experimental, blending science and visual arts to metamorphose natural landscapes and thereby draw awareness to the role that humans perform in driving environmental change (both positive and negative).

My project aims to investigate hybrid, immersive techniques that can capture an audience’s imagination by opening dynamic multi-sensory portals into future ecologies.

Experiment

£20,000

360 Performance

Lost Communications: Birds

15 & 16 June 2025 at Immersive Visualisation and Simulation Lab in Norwich as a part of the Norfolk & Norwich Festival.

Presented by NN Festival, Collusion & Norwich University of Arts.

HOME X @ The Barbican

Live performance meets cutting edge technology in this live show that combines theatre, music, gaming and VR technology created with artists in London and Hong Kong.

HOME X was co-produced by Kakilang (formerly Chinese Arts Now) and their Hong Kong partner, Don’t Believe in Style and co-commissioned by Cambridge Junction, Oxford Contemporary Music and York Theatre Royal. The work is supported by StoryFutures, The Space and John Ellerman Foundation, originally commissioned by British Council Hong Kong.

The funding will be used to access vital training and equipment that will allow the artist to integrate striking visual effects into their evolving digital landscapes.

Firstly, exploring the potential of using 3D animation, digital visual effects and motion graphics in order to merge abstract scientific imagery into real landscapes.

Secondly, researching ways of creating immersive and interactive virtual reality environments where users can explore surreal landscapes and access additional content (e.g., microscope imagery and sound data).

Thirdly, making field recordings of non-human sounds (e.g., water, plants and soils) and synthesising the MIDI data to create an environmental soundscape with a sense of space and distance. Digital art can be adapted to fit numerous scenarios and spaces thereby repeatedly engaging new audiences. It is this inherent mutability that the artist hopes to embrace by incorporating more immersive digital elements into their creative practice.

Introducing Underwater

We’ve been in the process of making the next project, Underwater, diving and snorkling while recording the underwater sound. Here are some snapshots of the coral and fish sounds we recorded in the last two months in Taiwan XiaoLiuQui 小琉球 and Bali Banyuwedang!

Underwater Container Demo

Imagine if the work is set up inside of a container…

Aims of the Project

I’m hoping to merge more creative digital technologies into my tactile photographic practice; effectively blending digital and physical spaces to unearth more-than-human worlds. This approach would allow me to develop increasingly sophisticated, multidisciplinary artworks designed to promote sustainable digital futures.

In the short-term, I plan to learn about virtual reality landscapes and spatial soundscapes via a combination of stereoscopic image capture, field sound recording, MIDI data processing, computer software instruction and mixed reality experiences.

Longer-term, I’m keen to use my expanding ‘immersive arts’ knowledge in numerous flexible ways. For example, by developing augmented reality, outdoor arts trails or by generating a haptic art installation that responds to real-time audience input.

Ian Gallagher Credit Joe Mannion - Lost Communications
AT & Ian 2 Credit Holli Xue - Lost Communications
An-Ting Credit Will Ulrich - Lost Communications

Other relevant projects

See all projects