Projects
Thenix Sound Foundation
Thenix Sound Foundation
We set out to explore the sound world suggested by the extraordinary fiction and imagination of the writer JG Ballard.
Ballard's world is packed with opportunities to fire our sonic imagination: from the violent terror of being on board a light aircraft crashing into the Thames, to the feeling of ecstatic freedom conjured by becoming a whale swimming up that same river; from the sensation of being ensnared in a dense tropical jungle that has seemingly appeared from nowhere to engulf a suburban riverside town, to flying high above that town like an enormous Condor catching thermals.
The first step on our journey was to explore the possibilities of using immersive spatial audio to conjure these experiences, with absolutely no previous experience of the technology whatsoever.
Explore
£5,000
Aims of the Project
We have called our project THENIX SOUND FOUNDATION. THENIX sounds a bit ‘sci-fi’ and intriguing, a bit Ballardian – and anyway, the initial collaborators at the start of the journey are both called “Nick” (Independent Theatre Producer Nick Sweeting, and TV/Film scriptwriter Nick Vivian).
The important bit is “sound foundation”: both Nicks agree that in TV, Film and live theatre the contribution of music and sound is routinely considered far too late in the creative process. We want to discover what happens when you put sound first instead: where the foundation of the piece is its sound. Not actors, or dialogue, or light, or design: just sound.
How much narrative can be delivered by precise, engaging, totally immersive audio?
Using even inexpensive ambisonic recording equipment transformed familiar environments into totally new and exciting worlds: we stopped just hearing and really started to listen.
How did they do that?
Our EXPLORE grant gave us the means and credibility to grow existing relationships, develop new ones, and to go out and play.
Via Kent University’s Institute of Cultural and Creative Industries (based at Chatham Historic Dockyard, Medway) we were able to approach d&b audiotechnik, and were invited to experience their Soundscape immersive audio first hand at their ITEK demonstration centre at the Science Museum. Discussions with Kent iCCi also threw up the idea that capturing spatial audio didn’t have to be expensive or demand technical know-how: we were introduced to the Zoom H3-VR, a hand-held ambisonic recorder with a price tag under £200! We bought one, and were immediately amazed by its ease of use and by the crisp, detailed ambisonic recordings it captured.
Inspired by the possibilities of this budget recorder, we realised we could broaden our experimentation: what if we put this technology into the hands of young people in Medway, and asked them to join us in discovering and creating sounds?
With the help and backing of Medway-based CPP “Ideas Test” we held a series of workshops at The Chatham Historic Dockyard in August 2025. 10 young people from Medway collaborated with us, using Zoom recorders to explore the audio possibilities of the local environment through ambisonic recordings: these included everything from “ambient” field recordings inspired by JG Ballard’s work (noisy traffic, the sound of the breeze rustling the leaves on the trees, a resonant underpass) to moments of improvised “foley” style recordings using gravel and discarded ring-pulls.
We examined and listened back to our recordings in an improvised spatial sound studio in the Dockyard’s Galvanising Shop, and the young people edited them together to create a narrative piece that we played back in 360 degree sound.
Next steps
Towards the end of our EXPLORE playtime, we welcomed on board our brilliant collaborator, composer and sound artist GAZELLE TWIN (Elizabeth Bernholz).
Although we first approached Elizabeth as a JG Ballard fan, we went on to discover that she has strong family ties to both Chatham and to the Historic Dockyard: as Kent iCCi prepares to launch its ambitious Docking Station tech hub in the dockyard’s old police station, Elizabeth will join ourselves and the young people of Medway to make something extraordinary and breathe new creative life into a place that was for centuries the famous home of technical innovation, imagination and ambition.
As we set off on our journey into sound, Immersive Arts has encouraged us to play, to explore and to follow our instincts. Thank you, Immersive Arts!