Projects

Blue circles of varying sizes are connected by thin lines on a dark background, creating a network-like pattern. The scene is modern and technological. Blue circles of varying sizes are connected by thin lines on a dark background, creating a network-like pattern. The scene is modern and technological.

Mixing Realities: Developing digital environments for performance and community settings

Mixing Realities: Developing digital environments for performance and community settings

This project explores the generation of visuals and audio from live sound and physical movement. Building on existing proofs-of-concept, I will develop a series of tools for creating mixed-reality environments for musicians, performers, and community participants.

This project will explore the generation of live visuals and music from sound and physical movement, using widely available and accessible technology: simple webcams and microphones.

I’ve developed some basic tech demos during recent residencies at XR Stories (York) and Labo Bosa (Sardinia) which explore these ideas. These use a very basic visual programming environment, however, which I’ve quickly reached the limits of.

Explore

£5,000

Two people wearing headphones sit inside a bus replica, watching historical footage of buses on screens resembling bus windows. The scene feels immersive.

Aims of the project

This project will level up this practice by moving the system to Unity, a modern graphics environment, and developing much more sophisticated visuals.

This will be used to develop interactive mixed-reality environments within which musicians, performers and the public can exist and explore. The goal of this project is to create usable tools for real-world performances, and to consult with stakeholders in education and community music contexts to explore their application and development in those wider contexts.

Other relevant projects

See all projects